godot/scene
PouleyKetchoupp 226d6337e5 Fix process mode update when mode owner is set to Inherit
Prevent the root node to be set to PROCESS_MODE_INHERIT, since it causes
undefined behavior.

Fix a case where the process owner node is wrongly set to the direct
parent instead of the proper node.

Add errors for all unhandled cases.
2021-09-06 17:14:12 -07:00
..
2d Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
3d Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
animation Fix AnimationBlendTree reset on resource loading 2021-08-26 09:07:13 -07:00
audio Do all audio mixing in the AudioServer 2021-08-27 10:41:57 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #35859 from Calinou/minimap-add-hover-pressed-feedback 2021-09-06 16:22:36 +02:00
main Fix process mode update when mode owner is set to Inherit 2021-09-06 17:14:12 -07:00
resources Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
register_scene_types.cpp Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00