godot/platform/osx/detect.py
Rémi Verschelde 42d3d9c345
SCons: Fix debug_symbols tests after switch to BoolVariable
Bug introduced in #45679.

Fixes part of #45816.

(cherry picked from commit 849c090343)

Also removes useless `debug_symbols=full` mode.
2021-02-08 22:36:32 +01:00

195 lines
6.4 KiB
Python

import os
import sys
from methods import detect_darwin_sdk_path
def is_active():
return True
def get_name():
return "OSX"
def can_build():
if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
return True
return False
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
return [
("osxcross_sdk", "OSXCross SDK version", "darwin14"),
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
]
def get_flags():
return []
def configure(env):
## Build type
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
env.Prepend(CCFLAGS=["-g3"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
## Architecture
# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
# As such, we only support 64-bit
env["bits"] = "64"
## Compiler configuration
# Save this in environment for use by other modules
if "OSXCROSS_ROOT" in os.environ:
env["osxcross"] = True
if env["arch"] == "arm64":
print("Building for macOS 10.15+, platform arm64.")
env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
else:
print("Building for macOS 10.9+, platform x86-64.")
env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
if not "osxcross" in env: # regular native build
if env["macports_clang"] != "no":
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
else:
env["CC"] = "clang"
env["CXX"] = "clang++"
detect_darwin_sdk_path("osx", env)
env.Append(CCFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
if ccache_path is None:
env["CC"] = basecmd + "cc"
env["CXX"] = basecmd + "c++"
else:
# there aren't any ccache wrappers available for OS X cross-compile,
# to enable caching we need to prepend the path to the ccache binary
env["CC"] = ccache_path + " " + basecmd + "cc"
env["CXX"] = ccache_path + " " + basecmd + "c++"
env["AR"] = basecmd + "ar"
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += "s"
if env["use_ubsan"]:
env.Append(CCFLAGS=["-fsanitize=undefined"])
env.Append(LINKFLAGS=["-fsanitize=undefined"])
if env["use_asan"]:
env.Append(CCFLAGS=["-fsanitize=address"])
env.Append(LINKFLAGS=["-fsanitize=address"])
if env["use_tsan"]:
env.Append(CCFLAGS=["-fsanitize=thread"])
env.Append(LINKFLAGS=["-fsanitize=thread"])
## Dependencies
if env["builtin_libtheora"]:
if env["arch"] != "arm64":
env["x86_libtheora_opt_gcc"] = True
## Flags
env.Prepend(CPPPATH=["#platform/osx"])
env.Append(
CPPDEFINES=[
"OSX_ENABLED",
"UNIX_ENABLED",
"GLES_ENABLED",
"APPLE_STYLE_KEYS",
"COREAUDIO_ENABLED",
"COREMIDI_ENABLED",
"GL_SILENCE_DEPRECATION",
]
)
env.Append(
LINKFLAGS=[
"-framework",
"Cocoa",
"-framework",
"Carbon",
"-framework",
"OpenGL",
"-framework",
"AGL",
"-framework",
"AudioUnit",
"-framework",
"CoreAudio",
"-framework",
"CoreMIDI",
"-lz",
"-framework",
"IOKit",
"-framework",
"ForceFeedback",
"-framework",
"AVFoundation",
"-framework",
"CoreMedia",
"-framework",
"CoreVideo",
]
)
env.Append(LIBS=["pthread"])