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arvr
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
audio
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Entirely new (and much improved) animation editor.
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2018-06-07 12:52:00 -03:00 |
physics
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added cylinder shape support
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2018-07-01 11:16:54 +02:00 |
physics_2d
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Further fixes to KinematicBody2D API, support for sync motion in moving objects
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2018-07-17 08:58:04 -03:00 |
visual
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Add disable ambient light flag to shaders and materials
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2018-07-17 21:30:43 +02:00 |
SCsub
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disable caching for targets using helper functions
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2017-11-28 23:24:12 -04:00 |
arvr_server.cpp
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Update classref and docs, fix missing parameters' name
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2018-04-11 10:20:22 +07:00 |
arvr_server.h
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A few fixes on the ARVR Server
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2018-03-15 23:31:02 +11:00 |
audio_server.cpp
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Add Audio Server profiling time to the profiler
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2018-07-17 10:11:56 -03:00 |
audio_server.h
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Add Audio Server profiling time to the profiler
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2018-07-17 10:11:56 -03:00 |
physics_2d_server.cpp
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Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer
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2018-05-25 20:46:54 +02:00 |
physics_2d_server.h
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-Added support for raycast in KinematicBody2D
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2018-07-16 20:04:07 -03:00 |
physics_server.cpp
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added cylinder shape support
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2018-07-01 11:16:54 +02:00 |
physics_server.h
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added cylinder shape support
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2018-07-01 11:16:54 +02:00 |
register_server_types.cpp
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Deprecated Godot 3D physics engine
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2018-02-26 12:51:30 +01:00 |
register_server_types.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
server_wrap_mt_common.h
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Added ability for SSAO to affect AO textures too
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2018-07-02 16:50:52 -03:00 |
visual_server.cpp
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Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
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2018-07-06 20:21:42 -03:00 |
visual_server.h
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Finally figured out how to implement AnimatedTexture properly.
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2018-07-16 11:43:49 -03:00 |