godot/scene
Rémi Verschelde 22c9a44174 Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy
Improve parallax mirroring algorithm
2016-06-24 21:26:54 +02:00
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2d Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy 2016-06-24 21:26:54 +02:00
3d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation Replace 'or'/'and' keywords 2016-06-19 12:36:50 -03:00
audio -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
gui Merge pull request #5379 from neikeq/pr-issue-5375 2016-06-24 21:14:47 +02:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Make button aware of it being dragged and reset state, closes #4178 2016-06-23 18:20:39 -03:00
resources Merge pull request #5386 from Paulb23/code_completion_color_theme 2016-06-24 21:19:30 +02:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00