godot/doc
Bauke Conijn 3fd5fecfc1 Fix Camera3D project_* methods not accounting for frustum offset
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript

(cherry picked from commit 47e63bc55f)
2023-07-10 17:26:15 +02:00
..
classes Fix Camera3D project_* methods not accounting for frustum offset 2023-07-10 17:26:15 +02:00
tools CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
translations i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
class.xsd Display `BitField[Enum]` in docs to distinguish from `Enum` 2023-06-15 17:23:02 +03:00