godot/doc/classes/VScrollBar.xml

51 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VScrollBar" inherits="ScrollBar" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A vertical scrollbar that goes from top (min) to bottom (max).
</brief_description>
<description>
A vertical scrollbar, typically used to navigate through content that extends beyond the visible height of a control. It is a [Range]-based control and goes from top (min) to bottom (max). Note that this direction is the opposite of [VSlider]'s.
</description>
<tutorials>
</tutorials>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="1" />
</members>
<theme_items>
<theme_item name="decrement" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] up. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="decrement_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
<theme_item name="decrement_pressed" data_type="icon" type="Texture2D">
Displayed when the decrement button is being pressed.
</theme_item>
<theme_item name="increment" data_type="icon" type="Texture2D">
Icon used as a button to scroll the [ScrollBar] down. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="increment_highlight" data_type="icon" type="Texture2D">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
<theme_item name="increment_pressed" data_type="icon" type="Texture2D">
Displayed when the increment button is being pressed.
</theme_item>
<theme_item name="grabber" data_type="style" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
<theme_item name="grabber_highlight" data_type="style" type="StyleBox">
Used when the mouse hovers over the grabber.
</theme_item>
<theme_item name="grabber_pressed" data_type="style" type="StyleBox">
Used when the grabber is being dragged.
</theme_item>
<theme_item name="scroll" data_type="style" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
<theme_item name="scroll_focus" data_type="style" type="StyleBox">
Used as background when the [ScrollBar] has the GUI focus.
</theme_item>
</theme_items>
</class>