..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
animated_sprite_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
animated_sprite_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
area_2d.cpp
Implement Area.has_overlapping_*
2022-09-10 12:17:37 +02:00
area_2d.h
Implement Area.has_overlapping_*
2022-09-10 12:17:37 +02:00
audio_listener_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
audio_listener_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
audio_stream_player_2d.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
back_buffer_copy.cpp
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
back_buffer_copy.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
camera_2d.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
camera_2d.h
Rename Camera2D's `smoothing` to `position_smoothing`
2022-10-11 16:51:26 +02:00
canvas_group.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
canvas_group.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_modulate.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
canvas_modulate.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_object_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
collision_object_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_polygon_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_polygon_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_shape_2d.cpp
Add `CollisionShape2D.debug_color` property
2022-09-21 16:07:47 +03:00
collision_shape_2d.h
Add `CollisionShape2D.debug_color` property
2022-09-21 16:07:47 +03:00
cpu_particles_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
cpu_particles_2d.h
Merge pull request #66720 from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
gpu_particles_2d.cpp
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
gpu_particles_2d.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
joint_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
joint_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
light_2d.cpp
Fix Light2D Shadow Filter Smooth property being visible with filter None
2022-10-17 01:35:10 +02:00
light_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
light_occluder_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
light_occluder_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
line_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
line_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_builder.cpp
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
2022-08-30 22:08:38 +02:00
line_builder.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
marker_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
marker_2d.h
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
mesh_instance_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
mesh_instance_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
multimesh_instance_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp
Merge pull request #65452 from timothyqiu/agent-target
2022-10-31 11:56:17 +01:00
navigation_agent_2d.h
Update NavigationAgent to use query_path
2022-09-28 23:01:12 -06:00
navigation_link_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
navigation_link_2d.h
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
navigation_obstacle_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
navigation_obstacle_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
navigation_region_2d.cpp
Improve consistancy of NavigationRegion setters
2022-09-21 22:42:52 -07:00
navigation_region_2d.h
Improve consistancy of NavigationRegion setters
2022-09-21 22:42:52 -07:00
node_2d.cpp
Fix hide_slider vs no_slider inconsistency in editor property code
2022-10-03 13:40:31 -05:00
node_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
parallax_background.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
parallax_background.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
parallax_layer.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
parallax_layer.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
path_2d.cpp
Move rotation sampling from Path2D to Curve2D
2022-11-01 13:18:52 +08:00
path_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
physical_bone_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
physical_bone_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
physics_body_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
physics_body_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
polygon_2d.cpp
Rename `or_lesser` range property hint to `or_less`
2022-09-02 19:08:20 +02:00
polygon_2d.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
ray_cast_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
ray_cast_2d.h
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
remote_transform_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
shape_cast_2d.cpp
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-01 21:17:18 +01:00
shape_cast_2d.h
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-01 21:17:18 +01:00
skeleton_2d.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
skeleton_2d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
sprite_2d.cpp
Merge pull request #67194 from RedMser/dirlight2d-height-suffix
2022-10-11 09:26:49 +02:00
sprite_2d.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
tile_map.cpp
Fix terrain painting in corner-only matching mode
2022-11-03 19:08:43 +01:00
tile_map.h
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
touch_screen_button.cpp
Refactor BitMap and add tests
2022-09-01 18:39:17 +02:00
touch_screen_button.h
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-29 14:59:47 +02:00
visible_on_screen_notifier_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00