..
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
area_3d.cpp
Rename remaining "*_enable" to "*_enabled"
2022-09-21 22:47:46 +02:00
area_3d.h
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
2022-10-11 16:17:02 +02:00
audio_listener_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
audio_listener_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_player_3d.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
audio_stream_player_3d.h
Rename AudioStreamPlayer3D's `unit_db` to `volume_db`
2022-09-17 16:06:30 +02:00
bone_attachment_3d.cpp
Remove leading spaces from enumerator name hints
2022-10-08 11:33:50 +08:00
bone_attachment_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
camera_3d.cpp
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
camera_3d.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
collision_object_3d.cpp
Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
collision_object_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_polygon_3d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_polygon_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
collision_shape_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
collision_shape_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
cpu_particles_3d.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
cpu_particles_3d.h
Merge pull request #66720 from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
decal.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
decal.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
fog_volume.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
fog_volume.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
gpu_particles_3d.cpp
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
gpu_particles_3d.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
gpu_particles_collision_3d.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
gpu_particles_collision_3d.h
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
importer_mesh_instance_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
joint_3d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
joint_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
label_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
label_3d.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
light_3d.cpp
Show warning when scaling Light3D nodes
2022-10-10 18:24:28 +02:00
light_3d.h
Show warning when scaling Light3D nodes
2022-10-10 18:24:28 +02:00
lightmap_gi.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
lightmap_gi.h
Tweak LightmapGI defaults to be closer to the CPU lightmapper
2022-09-16 16:27:00 +02:00
lightmap_probe.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmap_probe.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
marker_3d.cpp
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
marker_3d.h
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
mesh_instance_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
mesh_instance_3d.h
Move "Create Debug Tangents" into an editor plugin
2022-10-03 23:34:01 +02:00
multimesh_instance_3d.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
navigation_agent_3d.cpp
Merge pull request #65452 from timothyqiu/agent-target
2022-10-31 11:56:17 +01:00
navigation_agent_3d.h
Update NavigationAgent to use query_path
2022-09-28 23:01:12 -06:00
navigation_link_3d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
navigation_link_3d.h
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
navigation_obstacle_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
navigation_obstacle_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
navigation_region_3d.cpp
Remove NO_THREADS fallback code, Godot 4 requires thread support
2022-10-03 11:23:26 +02:00
navigation_region_3d.h
Improve consistancy of NavigationRegion setters
2022-09-21 22:42:52 -07:00
node_3d.cpp
Unify Node3D RotationOrder with global EulerOrder
2022-11-02 17:46:03 -05:00
node_3d.h
Unify Node3D RotationOrder with global EulerOrder
2022-11-02 17:46:03 -05:00
occluder_instance_3d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
occluder_instance_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
path_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
path_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
physics_body_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
physics_body_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
ray_cast_3d.cpp
Rename queue_delete => queue_free
2022-10-24 22:07:02 +01:00
ray_cast_3d.h
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
reflection_probe.cpp
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
reflection_probe.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
remote_transform_3d.cpp
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
remote_transform_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
shape_cast_3d.cpp
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-01 21:17:18 +01:00
shape_cast_3d.h
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-01 21:17:18 +01:00
skeleton_3d.cpp
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
2022-10-31 06:59:42 -04:00
skeleton_3d.h
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
skeleton_ik_3d.cpp
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
skeleton_ik_3d.h
Make `_validate_property` a multilevel method
2022-08-22 18:35:11 +03:00
soft_body_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
soft_body_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
spring_arm_3d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
spring_arm_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_3d.cpp
Fix multiple issues with region editor
2022-10-25 18:23:23 -04:00
sprite_3d.h
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
2022-09-20 23:06:26 +02:00
vehicle_body_3d.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
vehicle_body_3d.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
velocity_tracker_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h
Unexpose VelocityTracker3D
2022-08-19 02:28:24 +02:00
visible_on_screen_notifier_3d.cpp
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
2022-10-28 14:51:26 +02:00
visible_on_screen_notifier_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
visual_instance_3d.cpp
Some fixes for instance shader parameters
2022-11-09 21:20:11 +03:00
visual_instance_3d.h
Some fixes for instance shader parameters
2022-11-09 21:20:11 +03:00
voxel_gi.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
voxel_gi.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
voxelizer.cpp
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
voxelizer.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
world_environment.cpp
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
world_environment.h
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 16:43:15 +01:00
xr_nodes.cpp
Update XRServer with starting position of (new) current XROrigin3D
2022-11-06 22:19:44 +11:00
xr_nodes.h
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-13 13:48:52 +11:00