godot/platform
masoud bh 24f3f43457 Add icon to exe file in windows export
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
2015-11-09 02:23:58 +03:30
..
android Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
bb10 Merge pull request #2479 from firefly2442/cppcheck-unusedvars 2015-10-17 10:25:36 -03:00
flash rasterizer comparison fix 2015-10-18 20:28:51 -05:00
haiku Haiku: fix build 2015-10-17 15:41:01 +03:00
iphone Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it 2015-10-22 17:31:09 -07:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Add support for Opus audio format 2015-10-02 14:25:38 -03:00
nacl Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
osx Added specific get_locale to OSX platform 2015-10-16 19:42:26 +02:00
server Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
windows Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
winrt newline fixes 2015-10-08 15:00:40 -03:00
x11 Made the Atom net_wm_icon local 2015-10-26 01:36:27 +08:00