godot/scene
Gilles Roudière 64e0c138d9 Fix TileMap occluders having a wrong transform 2022-10-06 14:06:33 +02:00
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2d Fix TileMap occluders having a wrong transform 2022-10-06 14:06:33 +02:00
3d Merge pull request #66951 from rburing/restore_recovery_as_collision 2022-10-06 08:56:44 +02:00
animation Merge pull request #66160 from dpalais/double_time 2022-09-27 10:04:10 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #66961 from Rindbee/fix-set_custom_color 2022-10-06 08:56:52 +02:00
main Merge pull request #66869 from Sauermann/fix-transform-det-0-spam 2022-10-04 12:05:37 +02:00
resources Handle last baked vector index early 2022-10-06 00:27:46 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00