..
effects
Rename Projection matrix
to columns
2022-10-04 12:34:19 -05:00
environment
Merge pull request #66683 from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
forward_clustered
Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
2022-10-05 13:38:24 +02:00
forward_mobile
Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
2022-10-05 13:38:24 +02:00
shaders
Update Instance flags in shaders to match instance flags in engine
2022-10-02 21:37:06 -07:00
storage_rd
Merge pull request #66683 from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
cluster_builder_rd.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
cluster_builder_rd.h
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
effects_rd.cpp
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
effects_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
framebuffer_cache_rd.cpp
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
framebuffer_cache_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
pipeline_cache_rd.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp
Merge pull request #66683 from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
renderer_canvas_render_rd.h
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
renderer_compositor_rd.cpp
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
renderer_compositor_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
renderer_scene_render_rd.cpp
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
renderer_scene_render_rd.h
Moving SSEffects settings into class
2022-10-04 11:03:36 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_rd.cpp
Polish rendering driver refactor further
2022-10-06 21:08:54 +02:00
shader_rd.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
Fix typos with codespell
2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00