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doc_classes
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doc: Drop unused <demos> tag
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2019-04-19 11:03:46 +02:00 |
SCsub
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SCons: Always use env.Prepend for CPPPATH
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2019-04-30 13:12:06 +02:00 |
area_bullet.cpp
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area_bullet.h
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btRayShape.cpp
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KinematicBody performance and quality improvements
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2019-03-27 00:39:47 +01:00 |
btRayShape.h
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KinematicBody performance and quality improvements
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2019-03-27 00:39:47 +01:00 |
bullet_physics_server.cpp
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
bullet_physics_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
bullet_types_converter.cpp
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bullet_types_converter.h
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[Core] Rename Matrix3 file to Basis
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2019-02-09 14:42:23 -05:00 |
bullet_utilities.h
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collision_object_bullet.cpp
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Add transform support to deal with Bullets centering of shapes
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2019-05-07 22:43:10 +10:00 |
collision_object_bullet.h
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Add transform support to deal with Bullets centering of shapes
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2019-05-07 22:43:10 +10:00 |
cone_twist_joint_bullet.cpp
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cone_twist_joint_bullet.h
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config.py
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constraint_bullet.cpp
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constraint_bullet.h
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generic_6dof_joint_bullet.cpp
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generic_6dof_joint_bullet.h
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godot_collision_configuration.cpp
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godot_collision_configuration.h
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godot_collision_dispatcher.cpp
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godot_collision_dispatcher.h
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godot_motion_state.h
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godot_ray_world_algorithm.cpp
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KinematicBody performance and quality improvements
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2019-03-27 00:39:47 +01:00 |
godot_ray_world_algorithm.h
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godot_result_callbacks.cpp
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Fix RayShape collision when used with a KinematicBody (Bullet Physics)
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2019-02-19 11:16:05 +01:00 |
godot_result_callbacks.h
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hinge_joint_bullet.cpp
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hinge_joint_bullet.h
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joint_bullet.cpp
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joint_bullet.h
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pin_joint_bullet.cpp
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pin_joint_bullet.h
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register_types.cpp
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register_types.h
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rid_bullet.h
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rigid_body_bullet.cpp
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Improved CCD calculation algorithm
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2019-05-16 18:56:37 +02:00 |
rigid_body_bullet.h
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Fix warnings seen with -Wignored-qualifiers.
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2019-02-21 20:24:29 +01:00 |
shape_bullet.cpp
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Revert "Revert "Implemented terrain raycast acceleration""
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2019-05-16 10:18:48 +02:00 |
shape_bullet.h
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shape_owner_bullet.cpp
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shape_owner_bullet.h
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slider_joint_bullet.cpp
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slider_joint_bullet.h
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soft_body_bullet.cpp
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soft_body_bullet.h
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space_bullet.cpp
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Fix typos with codespell
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2019-05-19 13:10:35 +02:00 |
space_bullet.h
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KinematicBody performance and quality improvements
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2019-03-27 00:39:47 +01:00 |