godot/scene/main
Rémi Verschelde e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.compat.inc Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_item.cpp Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_item.h Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options 2024-05-02 10:42:24 +02:00
canvas_layer.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Improve error reporting in the asset library and in related types 2024-01-26 20:33:22 +01:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Copy network authority when instancing placeholder nodes. 2023-10-05 12:58:17 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
node.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
scene_tree.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
shader_globals_override.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp [Core] Add `LocalVector::has` for convenience 2024-05-06 18:03:37 +02:00
viewport.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
window.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
window.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
window.h [Window] Allow to override viewport and project settings and force use of native window. 2024-03-04 23:06:27 +02:00