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default_theme
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Fix ColorPicker to use theme constants
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2017-07-18 09:43:16 +07:00 |
SCsub
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Move other lone thirdparty files to thirdparty/misc
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2017-04-28 21:19:25 +02:00 |
animation.cpp
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renamed all Rect3.pos to Rect3.position
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2017-06-09 15:54:02 +02:00 |
animation.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
audio_stream_resampled.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
audio_stream_resampled.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_stream_sample.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
audio_stream_sample.h
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Reworked translation system
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2017-06-28 17:01:35 -03:00 |
bit_mask.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
bit_mask.h
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Fix two typos from previous commit
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2017-05-17 18:45:56 +02:00 |
bounds.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
bounds.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
box_shape.cpp
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renamed all Rect3.pos to Rect3.position
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2017-06-09 15:54:02 +02:00 |
box_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
canvas.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
canvas.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
capsule_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
capsule_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
capsule_shape_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
capsule_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
circle_shape_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
circle_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
color_ramp.cpp
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-Added .hdr format support
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2017-05-28 21:48:05 -03:00 |
color_ramp.h
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-Added .hdr format support
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2017-05-28 21:48:05 -03:00 |
concave_polygon_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
concave_polygon_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
concave_polygon_shape_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
concave_polygon_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
convex_polygon_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
convex_polygon_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
convex_polygon_shape_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
convex_polygon_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
curve.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
curve.h
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
dynamic_font.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
dynamic_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dynamic_font_stb.cpp
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Move other lone thirdparty files to thirdparty/misc
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2017-04-28 21:19:25 +02:00 |
dynamic_font_stb.h
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Move other lone thirdparty files to thirdparty/misc
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2017-04-28 21:19:25 +02:00 |
environment.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
environment.h
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
font.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
font.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
gibberish_stream.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
gibberish_stream.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
material.cpp
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[#7212] Fixed missing 'Variant' return values in documentation.
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2017-07-11 13:25:51 +02:00 |
material.h
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Some adjustments to toon material to make it more flexible
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2017-07-08 14:01:56 -03:00 |
mesh.cpp
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Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
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2017-07-14 08:46:21 -05:00 |
mesh.h
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Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
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2017-07-14 08:46:21 -05:00 |
mesh_data_tool.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
mesh_data_tool.h
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-Added proper access to depth texture from shader
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2017-06-07 18:20:04 -03:00 |
mesh_library.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
mesh_library.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
multimesh.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
multimesh.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
packed_scene.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
packed_scene.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
plane_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
plane_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
polygon_path_finder.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
polygon_path_finder.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
primitive_meshes.cpp
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Re-orient capsule to colission shape
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2017-07-03 23:53:06 +10:00 |
primitive_meshes.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
ray_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
ray_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
rectangle_shape_2d.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
rectangle_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
room.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
room.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
scene_format_text.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
scene_format_text.h
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Reworked translation system
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2017-06-28 17:01:35 -03:00 |
segment_shape_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
segment_shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader_graph.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader_graph.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
shape.cpp
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-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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2017-06-26 22:58:46 -03:00 |
shape.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
shape_2d.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shape_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shape_line_2d.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
shape_line_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
sky_box.cpp
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Improvements and fixes for the default theme.
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2017-07-16 13:23:59 -05:00 |
sky_box.h
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-Added .hdr format support
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2017-05-28 21:48:05 -03:00 |
space_2d.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
space_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
sphere_shape.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
sphere_shape.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
style_box.cpp
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Added separators using StyleBoxLine, some theme style fixes, added variant icon
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2017-07-18 01:09:19 -05:00 |
style_box.h
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Added separators using StyleBoxLine, some theme style fixes, added variant icon
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2017-07-18 01:09:19 -05:00 |
surface_tool.cpp
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-Reorganized all properties of project settings (Sorry, Again).
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2017-07-17 22:18:58 -03:00 |
surface_tool.h
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-Added proper access to depth texture from shader
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2017-06-07 18:20:04 -03:00 |
texture.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
texture.h
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Curve features
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2017-06-26 23:41:37 +02:00 |
theme.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
theme.h
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
tile_set.cpp
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Readd shape_offset as an editor-only and backcompat property
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2017-07-01 20:58:35 +03:00 |
tile_set.h
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Readd tilemap's shape_transform and bugfixes
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2017-07-01 20:56:51 +03:00 |
video_stream.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
video_stream.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
world.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
world.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
world_2d.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
world_2d.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |