..
portals
Portals - include in bound and special cases in start room
2024-01-31 09:22:33 +00:00
SCsub
Portal occlusion culling
2021-07-14 11:43:23 +01:00
rasterizer.cpp
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00
rasterizer.h
CPUParticles2D - fix interpolated transforms and culling
2023-08-22 12:57:54 +01:00
shader_language.cpp
Prevent shuffling custom shader functions (shader cache requires determinism)
2024-01-03 13:12:48 +01:00
shader_language.h
Prevent shuffling custom shader functions (shader cache requires determinism)
2024-01-03 13:12:48 +01:00
shader_types.cpp
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
shader_types.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
visual_server_canvas.cpp
Physics Interpolation 2D - change transform API to use const ref
2024-03-16 16:50:47 +00:00
visual_server_canvas.h
Physics Interpolation 2D - change transform API to use const ref
2024-03-16 16:50:47 +00:00
visual_server_canvas_helper.cpp
MultiRect - Fix flushing in TextEdit
2023-07-15 14:02:21 +01:00
visual_server_canvas_helper.h
MultiRect - Fix flushing in TextEdit
2023-07-15 14:02:21 +01:00
visual_server_constants.h
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00
visual_server_globals.cpp
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
visual_server_globals.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
visual_server_light_culler.cpp
Tighter light culling - fix directional lights colinear case
2024-05-10 09:05:49 +01:00
visual_server_light_culler.h
Tight shadow culling - increase epsilon to prevent flickering
2024-05-18 14:29:16 +01:00
visual_server_raster.cpp
2D Fixed Timestep Interpolation
2023-08-01 16:07:48 +01:00
visual_server_raster.h
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00
visual_server_scene.cpp
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00
visual_server_scene.h
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00
visual_server_viewport.cpp
2D Fixed Timestep Interpolation
2023-08-01 16:07:48 +01:00
visual_server_viewport.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
visual_server_wrap_mt.cpp
2D Fixed Timestep Interpolation
2023-08-01 16:07:48 +01:00
visual_server_wrap_mt.h
Physics Interpolation - refactor `Camera` and fix `get_camera_transform()`
2024-06-09 12:08:27 +01:00