godot/platform/android/java
Rémi Verschelde eb7c3e1ad3
Android: Fix parsing `keep_screen_on` setting
Boolean stringification changed in Godot 4.0.

Fixes #67034.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-17 14:32:42 +01:00
..
app Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
editor Fix 'save & restart' logic for the Android Editor 2022-11-16 03:35:53 -08:00
gradle/wrapper Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
lib Android: Fix parsing `keep_screen_on` setting 2022-11-17 14:32:42 +01:00
nativeSrcsConfigs Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Delete Android godot-lib with the old naming scheme 2022-10-18 20:36:40 -07:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00