..
abstract_polygon_2d_editor.cpp
Fix accidental duplication of Polygon2D start point
2020-06-29 10:59:04 +02:00
abstract_polygon_2d_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.cpp
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2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.h
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2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.cpp
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2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_blend_tree_editor_plugin.cpp
Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit
2020-01-18 12:12:13 -08:00
animation_blend_tree_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_player_editor_plugin.cpp
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal
2020-07-15 12:11:31 +02:00
animation_player_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_state_machine_editor.cpp
Adds pan gesture to StateMachine editor
2020-10-19 16:09:59 +02:00
animation_state_machine_editor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
animation_tree_editor_plugin.cpp
Remove oversized margins in the AnimationTree editor
2020-07-03 15:34:30 +02:00
animation_tree_editor_plugin.h
Remove oversized margins in the AnimationTree editor
2020-07-03 15:34:30 +02:00
animation_tree_player_editor_plugin.cpp
Fixes AnimationTreePlayer editor on HiDPI
2020-01-19 10:20:53 +08:00
animation_tree_player_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
asset_library_editor_plugin.cpp
Asset Library: Scroll up the ScrollContainer after page load
2020-12-10 13:09:02 +01:00
asset_library_editor_plugin.h
Automatically start searching in the asset library when entering text
2020-09-29 13:57:58 +02:00
audio_stream_editor_plugin.cpp
Fixes min size of various editor plugins on HiDPI
2020-01-12 15:24:15 +08:00
audio_stream_editor_plugin.h
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2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.h
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2020-01-01 11:16:22 +01:00
camera_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
camera_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
canvas_item_editor_plugin.cpp
Changes 'always show grid' hotkey to prevent conflict with 'pan mode'
2020-12-29 13:49:59 +01:00
canvas_item_editor_plugin.h
2D Editor: modified zoom increment to the twelveth root of two
2020-06-05 12:44:45 +02:00
collision_polygon_2d_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
collision_polygon_2d_editor_plugin.h
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2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.h
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2020-01-01 11:16:22 +01:00
collision_shape_2d_editor_plugin.cpp
Provide warning when using polygon shapes in CollisionShape2D
node
2020-07-06 14:16:28 +02:00
collision_shape_2d_editor_plugin.h
Properly handle node remove via undo
2020-04-16 11:56:50 +02:00
cpu_particles_2d_editor_plugin.cpp
Makes more strings translatable
2020-01-04 13:46:38 +08:00
cpu_particles_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.h
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2020-01-01 11:16:22 +01:00
curve_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
curve_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_preview_plugins.cpp
Fix editor locked by generating preview of dynamic font
2020-12-01 01:09:00 +09:00
editor_preview_plugins.h
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2020-01-01 11:16:22 +01:00
gi_probe_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
gi_probe_editor_plugin.h
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2020-01-01 11:16:22 +01:00
gradient_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gradient_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
item_list_editor_plugin.cpp
Increase the size of the item list editor popup
2020-01-12 18:19:39 +01:00
item_list_editor_plugin.h
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2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.h
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2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
material_editor_plugin.cpp
Add "preview_on_sphere" setting of material editor plugin
2020-04-16 12:03:02 +02:00
material_editor_plugin.h
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2020-01-01 11:16:22 +01:00
mesh_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_instance_editor_plugin.cpp
Fix "Create Trimesh Collision Sibling" transform
2020-09-14 11:00:47 +02:00
mesh_instance_editor_plugin.h
Re-add a way to generate a single convex shape from the editor
2020-02-14 15:58:03 +01:00
mesh_library_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mesh_library_editor_plugin.h
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2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.h
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2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_2d_editor_plugin.cpp
Makes more strings translatable
2020-01-04 13:46:38 +08:00
particles_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
particles_editor_plugin.h
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2020-01-01 11:16:22 +01:00
path_2d_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
path_2d_editor_plugin.h
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2020-01-01 11:16:22 +01:00
path_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
path_editor_plugin.h
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2020-01-01 11:16:22 +01:00
physical_bone_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physical_bone_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
polygon_2d_editor_plugin.cpp
Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D editor
2020-11-11 15:30:56 +01:00
polygon_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
resource_preloader_editor_plugin.cpp
Fixes min size of various editor plugins on HiDPI
2020-01-12 15:24:15 +08:00
resource_preloader_editor_plugin.h
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2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.cpp
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2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_editor_plugin.cpp
Debugger: Save options in project metadata
2020-11-17 16:42:42 +01:00
script_editor_plugin.h
Debugger: Save options in project metadata
2020-11-17 16:42:42 +01:00
script_text_editor.cpp
Fix duplicates entries in script editor menu
2020-11-23 11:33:59 -03:00
script_text_editor.h
Optimized ScriptEditor initialization when many scripts are loaded
2020-07-17 09:42:11 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
shader_editor_plugin.cpp
Few enchancements for shader editor
2020-02-14 16:00:45 +01:00
shader_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
skeleton_ik_editor_plugin.cpp
Fixed IK rotation issue
2020-04-16 11:42:07 +02:00
skeleton_ik_editor_plugin.h
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
2020-02-14 15:55:47 +01:00
spatial_editor_plugin.cpp
Increase the default 3D manipulator gizmo opacity for better visibility
2020-12-29 16:01:59 +01:00
spatial_editor_plugin.h
Put misc. 3D tool visible instances on their own layer
2020-11-26 20:08:30 +01:00
sprite_editor_plugin.cpp
Remove unused #if 0'ed code
2020-01-21 21:41:54 +01:00
sprite_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
sprite_frames_editor_plugin.cpp
Make the SpriteFrames animation speed SpinBox take less vertical space
2020-09-24 14:43:09 +02:00
sprite_frames_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
style_box_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
style_box_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
text_editor.cpp
Optimized ScriptEditor initialization when many scripts are loaded
2020-07-17 09:42:11 +02:00
text_editor.h
Optimized ScriptEditor initialization when many scripts are loaded
2020-07-17 09:42:11 +02:00
texture_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
texture_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
texture_region_editor_plugin.cpp
Adds automatic update for region_rect
2020-09-24 12:05:34 +02:00
texture_region_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
theme_editor_plugin.cpp
Gives the theme editor a horizontal scrollbar
2020-08-31 15:29:41 +02:00
theme_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tile_map_editor_plugin.cpp
fix(editor): TileMap floodfill with same tile ID and different variation
2020-11-11 15:30:55 +01:00
tile_map_editor_plugin.h
Reset TileMapEditor painting on application refocus
2020-10-19 16:09:55 +02:00
tile_set_editor_plugin.cpp
Change minimum snap step of Tile Set to 1
2020-12-09 11:22:05 +01:00
tile_set_editor_plugin.h
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-04 12:09:40 +02:00
version_control_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
version_control_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_shader_editor_plugin.cpp
[3.2] Fix undo for moving multiple visual shader nodes
2020-10-06 08:54:58 +03:00
visual_shader_editor_plugin.h
[3.2] Fix undo for moving multiple visual shader nodes
2020-10-06 08:54:58 +03:00