godot/scene/gui
Darenn b4e3042cba Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
RichTextEffect can now have a bbcode string starting like one of the built-in.
It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start.

Example : [fade] would take precedence over [fade_in]
2020-04-30 11:56:40 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
base_button.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
base_button.h
box_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
box_container.h
button.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
button.h Texture refactor 2020-02-11 11:53:26 +01:00
center_container.cpp
center_container.h
check_box.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
check_box.h
check_button.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
check_button.h
color_picker.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
color_picker.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
color_rect.cpp
color_rect.h
container.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
container.h
control.cpp Remove Node.get_position_in_parent() 2020-04-06 01:19:20 +02:00
control.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
dialogs.cpp Fixes leaks when running editor 2020-04-06 20:07:08 +02:00
dialogs.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
file_dialog.cpp Merge pull request #37591 from Anutrix/remove_reduntant_class 2020-04-07 09:14:53 +02:00
file_dialog.h Removed reduntant class LineEditFileChooser. 2020-04-05 02:50:32 +05:30
gradient_edit.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
gradient_edit.h
graph_edit.cpp [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
graph_edit.h Add "node_unselected" signal for GraphEdit 2020-04-15 18:06:21 +03:00
graph_node.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
graph_node.h Texture refactor 2020-02-11 11:53:26 +01:00
grid_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
grid_container.h
item_list.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
item_list.h Texture refactor 2020-02-11 11:53:26 +01:00
label.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
label.h
line_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
line_edit.h Texture refactor 2020-02-11 11:53:26 +01:00
link_button.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
link_button.h
margin_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
margin_container.h
menu_button.cpp Fixes to X11, still pretty broken 2020-03-26 15:50:00 +01:00
menu_button.h
nine_patch_rect.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
nine_patch_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
option_button.cpp Fix OptionButton docs godotengine#36803 2020-04-10 20:35:40 -05:00
option_button.h Texture refactor 2020-02-11 11:53:26 +01:00
panel.cpp doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
panel.h doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
panel_container.cpp Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
panel_container.h
popup.cpp Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
popup.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
popup_menu.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
popup_menu.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
progress_bar.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
progress_bar.h
range.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
range.h
reference_rect.cpp
reference_rect.h
rich_text_effect.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
rich_text_effect.h
rich_text_label.cpp Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel 2020-04-30 11:56:40 +02:00
rich_text_label.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scroll_bar.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scroll_bar.h
scroll_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
scroll_container.h
separator.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
separator.h
shortcut.cpp
shortcut.h Refactored Input, create DisplayServer and DisplayServerX11 2020-03-26 15:49:32 +01:00
slider.cpp Add style for highlighted Slider grab area 2020-04-02 15:05:46 +02:00
slider.h
spin_box.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
spin_box.h Texture refactor 2020-02-11 11:53:26 +01:00
split_container.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
split_container.h
subviewport_container.cpp Rename ViewportContainer to SubViewportContainer 2020-04-01 16:11:44 -03:00
subviewport_container.h Rename ViewportContainer to SubViewportContainer 2020-04-01 16:11:44 -03:00
tab_container.cpp Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix 2020-04-16 12:36:42 +02:00
tab_container.h Texture refactor 2020-02-11 11:53:26 +01:00
tabs.cpp erase : if ( i < offset ) { continue;} in for loops 2020-04-08 11:14:46 +02:00
tabs.h Texture refactor 2020-02-11 11:53:26 +01:00
text_edit.cpp Merge pull request #37846 from CaptainProton42/text-edit-undo-stack-size 2020-04-29 15:56:08 +02:00
text_edit.h Limit undo stack size 2020-04-29 11:31:01 +02:00
texture_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_button.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_progress.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
texture_progress.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_rect.cpp Fix TextureRect::flip_* when used with atlas texture 2020-04-06 08:36:36 -03:00
texture_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
tool_button.cpp
tool_button.h
tree.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
tree.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
video_player.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
video_player.h Texture refactor 2020-02-11 11:53:26 +01:00