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28af870750
godot
/
servers
/
rendering
/
renderer_rd
/
environment
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Markus Sauermann
3b14f0334c
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
..
fog.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
fog.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
gi.cpp
Code simplifications
2022-10-18 12:47:40 +02:00
gi.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
sky.cpp
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
sky.h
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00