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28c274bc27
godot
/
servers
/
physics
History
Marcel Admiraal
42a9ae7a82
Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
...
- Set Body2DSW can_sleep default to true. - Set Body2D can_sleep default to true.
2019-10-12 12:11:11 +02:00
..
joints
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
SCsub
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area_pair_sw.cpp
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area_pair_sw.h
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area_sw.cpp
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area_sw.h
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body_pair_sw.cpp
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body_pair_sw.h
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body_sw.cpp
Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
2019-10-12 12:11:11 +02:00
body_sw.h
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broad_phase_basic.cpp
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broad_phase_basic.h
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broad_phase_octree.cpp
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
broad_phase_octree.h
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broad_phase_sw.cpp
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broad_phase_sw.h
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collision_object_sw.cpp
add 2d physic optimization simlilar to 3d physics
2019-06-21 19:33:01 +08:00
collision_object_sw.h
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
collision_solver_sat.cpp
Reverted fix that makes sense for collision_solver_2d_sat but not for the 3d version
2019-07-31 17:36:09 +02:00
collision_solver_sat.h
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collision_solver_sw.cpp
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
collision_solver_sw.h
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constraint_sw.h
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gjk_epa.cpp
Fix always true/false values
2019-06-20 16:59:48 +02:00
gjk_epa.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
joints_sw.h
…
physics_server_sw.cpp
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
2019-08-09 11:27:39 -03:00
physics_server_sw.h
Change "ID" to lowercase "id"
2019-05-09 06:25:32 -04:00
shape_sw.cpp
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
shape_sw.h
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space_sw.cpp
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
space_sw.h
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step_sw.cpp
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step_sw.h
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