godot/core
Juan Linietsky 28f51ba547 Refactor high quality texture import
* Only two texture import modes for low/high quality now:
  * S3TC/BPTC
  * ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.

This solves the following problems:

* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
..
config Merge pull request #65137 from dalexeev/editor-naming 2023-01-24 22:26:03 +03:00
crypto [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
debugger Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
error Fix incorrect index error macros 2023-01-22 12:23:56 +01:00
extension Move Array:set_typed to internal GDExtension structure and unexposed it. 2023-01-30 14:23:31 +02:00
input Merge pull request #67783 from EricEzaM/67715-input-event-action-as-text 2023-01-27 10:30:00 +01:00
io Refactor high quality texture import 2023-01-30 15:53:23 +01:00
math Add support for interpolating skewed transforms 2023-01-28 18:28:42 -06:00
object Merge pull request #72111 from raulsntos/method-info-metadata 2023-01-27 15:41:38 +01:00
os Refactor high quality texture import 2023-01-30 15:53:23 +01:00
string Handle gltf binary 2023-01-27 02:02:02 -08:00
templates Add range iterator to LocalVector 2023-01-21 18:42:04 +01:00
variant Move Array:set_typed to internal GDExtension structure and unexposed it. 2023-01-30 14:23:31 +02:00
core_bind.cpp Booleanize various sync primitives' wait & locking methods 2023-01-27 11:15:30 +01:00
core_bind.h Booleanize various sync primitives' wait & locking methods 2023-01-27 11:15:30 +01:00
core_builders.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
core_constants.cpp Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
core_constants.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
core_globals.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
core_globals.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
core_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
core_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
doc_data.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
doc_data.h Removed unused property hints and Object::get_translatable_strings() 2023-01-09 16:56:01 +01:00
register_core_types.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
register_core_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
typedefs.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
version.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00