..
array.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
array.h
Add any()
and all()
methods to Array
2022-05-25 16:09:10 +02:00
binder_common.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
callable_bind.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
callable_bind.h
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
callable.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
callable.h
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
container_type_validate.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dictionary.cpp
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
dictionary.h
Add Dictionary.merge()
2022-05-31 21:05:56 +02:00
method_ptrcall.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
native_ptr.h
Create GDExtension clases for PhysicsServer3D
2022-03-15 18:39:31 +01:00
SCsub
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
type_info.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
typed_array.h
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
variant_call.cpp
Add String.to_{camel,pascal,snake}_case
methods
2022-08-30 12:36:24 +03:00
variant_construct.cpp
Add constructor accepting four Vector4's to Projection
2022-08-24 08:30:40 +03:00
variant_construct.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
variant_destruct.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
variant_destruct.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
variant_internal.h
Variant large bucket memory pool - for Projection
2022-08-02 16:27:57 +01:00
variant_op.cpp
Add operator*
to Plane
2022-07-30 17:48:55 -05:00
variant_op.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
variant_parser.cpp
Fix Vector4 serialization
2022-07-29 12:09:03 +02:00
variant_parser.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
variant_setget.cpp
Add some missing Vector4 methods
2022-07-26 02:35:42 +02:00
variant_setget.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
variant_utility.cpp
Add linear/cubic angle interpolation to Animation interpolation type
2022-08-27 07:58:22 +09:00
variant.cpp
Improve null and object printing to avoid confusion with arrays
2022-08-31 15:31:49 +02:00
variant.h
Variant large bucket memory pool - for Projection
2022-08-02 16:27:57 +01:00