godot/scene/main
kleonc 57ff4032d0 Fix `CanvasItem` not exiting its canvas group on canvas exit 2022-07-20 21:35:31 +02:00
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SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.cpp Fix `CanvasItem` not exiting its canvas group on canvas exit 2022-07-20 21:35:31 +02:00
canvas_item.h Fix `CanvasItem` not exiting its canvas group on canvas exit 2022-07-20 21:35:31 +02:00
canvas_layer.cpp Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
canvas_layer.h Added show and hide methods and updated doc API. 2022-02-15 11:37:41 -03:00
http_request.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
http_request.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
missing_node.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
node.cpp Add an underscore to internal group names as per engine policy 2022-07-01 20:16:25 +02:00
node.h Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodes 2022-06-27 12:02:19 +02:00
resource_preloader.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
scene_tree.h Set initial SceneTree processes times to 0.0 2022-07-17 08:51:25 +01:00
shader_globals_override.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
shader_globals_override.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
timer.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
timer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
viewport.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
viewport.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
window.cpp Merge pull request #61587 from YuriSizov/control-fix-theme-owner-toplevel 2022-06-27 12:03:36 +02:00
window.h Add a new HashSet template 2022-05-20 22:40:38 +02:00