godot/servers
clayjohn 29edd277e4 Don't store instance transform in RD 3D renderer unless requested
Previously, when using doubles builds of the engine, instance transform was stored no matter what which caused world space particles to accumulate the instance transform twice
2023-04-12 14:41:17 -07:00
..
audio Make solving project setting errors easier 2023-03-27 08:10:35 +02:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger Pace debugger draw requests 2023-02-07 12:10:28 +01:00
extensions Merge pull request #74707 from mihe/recovery-as-collision 2023-03-10 14:06:38 +01:00
movie_writer Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
physics_3d Fix typo bug in convex-convex separating axis test 2023-04-08 20:37:12 +02:00
rendering Don't store instance transform in RD 3D renderer unless requested 2023-04-12 14:41:17 -07:00
text [Font] Implement get_char_from_glyph_index function. 2023-03-01 09:29:11 +02:00
xr Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
audio_server.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_server.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_headless.h Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
display_server.cpp [DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
display_server.h [DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
navigation_server_2d.cpp Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_2d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_3d_dummy.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_3d.cpp Merge pull request #75579 from smix8/make_navigation_projectsettings_basic_4.x 2023-04-05 12:03:19 +02:00
navigation_server_3d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
physics_server_2d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d.cpp Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified. 2023-04-05 18:14:35 -04:00
physics_server_2d.h Fix collide_shape return type 2023-03-23 16:16:23 +01:00
physics_server_3d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d.cpp Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified. 2023-04-05 18:14:35 -04:00
physics_server_3d.h Fix collide_shape return type 2023-03-23 16:16:23 +01:00
register_server_types.cpp Fix extension bindings for motion collision/result structs 2023-03-09 17:31:56 +01:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.cpp Fix get_test_texture() returning an almost fully white texture 2023-04-04 02:30:05 +02:00
rendering_server.h Merge duplicate rd_texture functions 2023-03-10 21:37:01 +11:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_server.cpp [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
text_server.h [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
xr_server.cpp Add XRServer.world_origin property 2023-03-01 22:18:47 +11:00
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00