godot/scene
2022-10-16 18:22:21 +03:00
..
2d Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
3d Make some Image methods static 2022-10-14 14:34:15 +02:00
animation Connect signal animation_removed to its proper method 2022-10-10 18:39:49 -05:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gui Abort LineEdit shaping if no font is set to avoid unnecessary error messages. 2022-10-14 12:57:42 +03:00
main Rename pos -> index on Node 2022-10-14 19:56:34 +01:00
resources [Font] Add support for OEM encoded bitmap fonts. 2022-10-16 18:22:21 +03:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00