godot/platform
Rémi Verschelde 1ff3e60ee0
Merge pull request #42505 from Faless/js/4.0_audio_threads
[HTML5] Move audio processing to thread when threads are enabled.
2020-10-02 16:25:10 +02:00
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android Merge pull request #41385 from m4gr3d/fix_splash_loading_master 2020-09-28 20:45:53 +02:00
iphone iOS: Native video refactoring 2020-10-02 15:05:01 +03:00
javascript [HTML5] Run Audio process in thread when available 2020-10-02 14:28:20 +02:00
linuxbsd Fix delay to process clipboard content from Godot in other programs 2020-09-25 16:40:04 +02:00
osx Fix screen_get_dpi on macOS for non fractional display scales and restore documentation. 2020-10-01 22:52:20 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp Only display the Windows toggle console option if it can actually be used 2020-09-14 21:52:04 +02:00
windows Add all headers to VS Project 2020-09-27 18:03:51 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00