godot/scene/2d
clayjohn 2c773e12b8 Use angle_rand to calculate base_angle in particles process material
(cherry picked from commit 821917ba9f)
2023-04-24 17:01:37 +02:00
..
SCsub
animated_sprite_2d.cpp Fix `AnimatedSprite2D` autoplay warning 2023-03-27 17:49:44 +02:00
animated_sprite_2d.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
area_2d.cpp Merge pull request #72357 from aaronfranke/area-gravity-unit-dist 2023-01-31 10:53:16 +01:00
area_2d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
audio_listener_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_listener_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread 2023-04-07 17:44:39 +02:00
audio_stream_player_2d.h Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread 2023-04-07 17:44:39 +02:00
back_buffer_copy.cpp Notify child controls when BackBufferCopy's rect changed 2023-03-13 21:57:20 +01:00
back_buffer_copy.h
camera_2d.cpp Fix Camera2D position smoothing properties not being grouped 2023-03-13 21:25:14 +01:00
camera_2d.h Fix Camera2D position smoothing properties not being grouped 2023-03-13 21:25:14 +01:00
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
collision_object_2d.h
collision_polygon_2d.cpp Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
collision_polygon_2d.h
collision_shape_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
collision_shape_2d.h
cpu_particles_2d.cpp Use angle_rand to calculate base_angle in particles process material 2023-04-24 17:01:37 +02:00
cpu_particles_2d.h
gpu_particles_2d.cpp Update GPUParticles2D/3D speed scale on ENTER_TREE 2023-03-30 19:15:47 +02:00
gpu_particles_2d.h
joint_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
joint_2d.h
light_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp Fix Line2D UVs when using BOX end cap mode 2023-02-10 20:44:39 -05:00
line_builder.h
marker_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
marker_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Expose NavigationAgent path postprocessing and pathfinding algorithm options 2023-04-07 17:44:37 +02:00
navigation_agent_2d.h Expose NavigationAgent path postprocessing and pathfinding algorithm options 2023-04-07 17:44:37 +02:00
navigation_link_2d.cpp Add NavigationLink helper functions for global positions 2023-02-14 21:56:58 +01:00
navigation_link_2d.h Add NavigationLink helper functions for global positions 2023-02-14 21:56:58 +01:00
navigation_obstacle_2d.cpp Fix NavigationObstacles not being added to avoidance simulation 2023-04-07 17:44:40 +02:00
navigation_obstacle_2d.h Fix NavigationObstacles not being added to avoidance simulation 2023-04-07 17:44:40 +02:00
navigation_region_2d.cpp Fix 2D navigation debug visuals ignoring half the ProjectSettings 2023-02-13 11:42:23 +01:00
navigation_region_2d.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-03-30 19:10:45 +02:00
physics_body_2d.h Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-03-30 19:10:45 +02:00
polygon_2d.cpp
polygon_2d.h
ray_cast_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
ray_cast_2d.h
remote_transform_2d.cpp Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rotation 2023-04-07 17:44:38 +02:00
remote_transform_2d.h
shape_cast_2d.cpp Port robust signal (dis)connection to ShapeCast2D 2023-03-27 17:53:34 +02:00
shape_cast_2d.h Port robust signal (dis)connection to ShapeCast2D 2023-03-27 17:53:34 +02:00
skeleton_2d.cpp Remove deprecated methods from Bone2D 2023-02-17 18:05:52 +01:00
skeleton_2d.h Remove deprecated methods from Bone2D 2023-02-17 18:05:52 +01:00
sprite_2d.cpp
sprite_2d.h
tile_map.cpp Fix TileMap NavigationServer 'Invalid ID' error 2023-02-14 01:39:21 +01:00
tile_map.h Fix TileMap NavigationServer 'Invalid ID' error 2023-02-14 01:39:21 +01:00
touch_screen_button.cpp Remove device-id restriction from `TouchScreenButton` input events 2023-02-17 01:19:57 +01:00
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
visible_on_screen_notifier_2d.h