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animated_sprite_2d.cpp
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Fix `AnimatedSprite2D` autoplay warning
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2023-03-27 17:49:44 +02:00 |
animated_sprite_2d.h
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Make AnimatedSprite's playback API consistent with AnimationPlayer
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2023-01-26 12:40:19 +09:00 |
area_2d.cpp
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Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
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2023-01-31 10:53:16 +01:00 |
area_2d.h
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Replace Area gravity point distance scale with unit distance
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2023-01-29 22:12:00 -06:00 |
audio_listener_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
audio_listener_2d.h
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
audio_stream_player_2d.cpp
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Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
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2023-04-07 17:44:39 +02:00 |
audio_stream_player_2d.h
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Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
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2023-04-07 17:44:39 +02:00 |
back_buffer_copy.cpp
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Notify child controls when BackBufferCopy's rect changed
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2023-03-13 21:57:20 +01:00 |
back_buffer_copy.h
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camera_2d.cpp
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Fix Camera2D position smoothing properties not being grouped
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2023-03-13 21:25:14 +01:00 |
camera_2d.h
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Fix Camera2D position smoothing properties not being grouped
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2023-03-13 21:25:14 +01:00 |
canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
collision_object_2d.h
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collision_polygon_2d.cpp
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Merge pull request #72115 from AThousandShips/clip_children_fix
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2023-01-30 10:02:54 +01:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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Use angle_rand to calculate base_angle in particles process material
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2023-04-24 17:01:37 +02:00 |
cpu_particles_2d.h
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gpu_particles_2d.cpp
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Update GPUParticles2D/3D speed scale on ENTER_TREE
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2023-03-30 19:15:47 +02:00 |
gpu_particles_2d.h
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joint_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
joint_2d.h
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light_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
light_2d.h
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light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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line_2d.h
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line_builder.cpp
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Fix Line2D UVs when using BOX end cap mode
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2023-02-10 20:44:39 -05:00 |
line_builder.h
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marker_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
marker_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Expose NavigationAgent path postprocessing and pathfinding algorithm options
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2023-04-07 17:44:37 +02:00 |
navigation_agent_2d.h
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Expose NavigationAgent path postprocessing and pathfinding algorithm options
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2023-04-07 17:44:37 +02:00 |
navigation_link_2d.cpp
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Add NavigationLink helper functions for global positions
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2023-02-14 21:56:58 +01:00 |
navigation_link_2d.h
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Add NavigationLink helper functions for global positions
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2023-02-14 21:56:58 +01:00 |
navigation_obstacle_2d.cpp
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Fix NavigationObstacles not being added to avoidance simulation
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2023-04-07 17:44:40 +02:00 |
navigation_obstacle_2d.h
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Fix NavigationObstacles not being added to avoidance simulation
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2023-04-07 17:44:40 +02:00 |
navigation_region_2d.cpp
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Fix 2D navigation debug visuals ignoring half the ProjectSettings
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2023-02-13 11:42:23 +01:00 |
navigation_region_2d.h
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node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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path_2d.h
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physical_bone_2d.cpp
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physical_bone_2d.h
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physics_body_2d.cpp
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Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
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2023-03-30 19:10:45 +02:00 |
physics_body_2d.h
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Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
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2023-03-30 19:10:45 +02:00 |
polygon_2d.cpp
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polygon_2d.h
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ray_cast_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
ray_cast_2d.h
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remote_transform_2d.cpp
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Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rotation
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2023-04-07 17:44:38 +02:00 |
remote_transform_2d.h
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shape_cast_2d.cpp
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Port robust signal (dis)connection to ShapeCast2D
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2023-03-27 17:53:34 +02:00 |
shape_cast_2d.h
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Port robust signal (dis)connection to ShapeCast2D
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2023-03-27 17:53:34 +02:00 |
skeleton_2d.cpp
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Remove deprecated methods from Bone2D
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2023-02-17 18:05:52 +01:00 |
skeleton_2d.h
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Remove deprecated methods from Bone2D
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2023-02-17 18:05:52 +01:00 |
sprite_2d.cpp
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sprite_2d.h
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tile_map.cpp
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Fix TileMap NavigationServer 'Invalid ID' error
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2023-02-14 01:39:21 +01:00 |
tile_map.h
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Fix TileMap NavigationServer 'Invalid ID' error
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2023-02-14 01:39:21 +01:00 |
touch_screen_button.cpp
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Remove device-id restriction from `TouchScreenButton` input events
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2023-02-17 01:19:57 +01:00 |
touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
visible_on_screen_notifier_2d.h
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