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base_button.cpp
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Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action Mode
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2020-01-09 02:17:53 +02:00 |
base_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
box_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
box_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
button.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +01:00 |
button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
center_container.cpp
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Updates min size on CenterContainer::set_use_top_left
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2020-01-14 08:35:21 +08:00 |
center_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
check_box.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
check_box.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
check_button.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
check_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
color_picker.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
color_picker.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
color_rect.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
color_rect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
container.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
control.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
control.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
dialogs.cpp
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Added StringName as a variant type.
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2020-02-21 14:25:29 +01:00 |
dialogs.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
file_dialog.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
file_dialog.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
gradient_edit.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
gradient_edit.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
graph_edit.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
graph_edit.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
graph_node.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
graph_node.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
grid_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
grid_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
item_list.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
item_list.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
label.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
label.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
line_edit.cpp
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Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect
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2020-02-27 14:04:19 +01:00 |
line_edit.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
link_button.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
link_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
margin_container.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
margin_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
menu_button.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
menu_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
nine_patch_rect.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
nine_patch_rect.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
option_button.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
option_button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
panel_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
panel_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
panel.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
panel.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
popup_menu.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
popup_menu.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
popup.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
popup.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
progress_bar.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
progress_bar.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
range.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
range.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
reference_rect.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
reference_rect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rich_text_effect.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
rich_text_effect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rich_text_label.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
rich_text_label.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
scroll_bar.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
scroll_bar.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
scroll_container.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
scroll_container.h
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Fix scrollbar regression on large scales
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2020-01-16 00:59:46 -03:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
separator.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
separator.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shortcut.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shortcut.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
slider.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
slider.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
spin_box.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
spin_box.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
split_container.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
split_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tab_container.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
tab_container.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
tabs.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
tabs.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
text_edit.cpp
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Merge pull request #36232 from Calinou/add-soft-line-length-guideline
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2020-02-27 21:10:42 +01:00 |
text_edit.h
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Merge pull request #36232 from Calinou/add-soft-line-length-guideline
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2020-02-27 21:10:42 +01:00 |
texture_button.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_progress.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
texture_progress.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_rect.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
texture_rect.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
tool_button.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tool_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tree.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +01:00 |
tree.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
video_player.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
video_player.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
viewport_container.cpp
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basic 2D engine is more or less working with Vulkan, including editor.
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2020-02-11 11:53:27 +01:00 |
viewport_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |