.. |
gizmos
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Merge pull request #96934 from smix8/planemesh_gizmo
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2024-09-13 11:22:08 +02:00 |
shader
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Make shader language editors inherit the same base class
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2024-08-15 15:12:39 -07:00 |
tiles
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Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
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2024-09-11 10:45:23 +02:00 |
SCsub
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…
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abstract_polygon_2d_editor.cpp
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Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
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2024-09-02 15:39:29 +03:00 |
abstract_polygon_2d_editor.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
animation_blend_space_1d_editor.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
animation_blend_space_1d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_2d_editor.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
animation_blend_space_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_tree_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_tree_editor_plugin.h
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
animation_library_editor.cpp
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Fix animation library copy-paste not preserving resource reference
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2024-07-16 11:34:44 +02:00 |
animation_library_editor.h
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
animation_player_editor_plugin.cpp
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-04 10:45:07 +02:00 |
animation_player_editor_plugin.h
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-04 10:45:07 +02:00 |
animation_state_machine_editor.cpp
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Fix StateMachine process when transition to end & optimize StringName
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2024-07-13 17:32:31 +09:00 |
animation_state_machine_editor.h
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
animation_tree_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
animation_tree_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
asset_library_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
asset_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
audio_stream_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_randomizer_editor_plugin.cpp
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
audio_stream_randomizer_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bit_map_editor_plugin.cpp
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Use `CoreStringNames::normal` in more places
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2024-05-30 22:57:54 +02:00 |
bit_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bone_map_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
bone_map_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
camera_3d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
camera_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #96389 from kitbdev/extract-main-screen
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2024-09-11 12:34:46 +02:00 |
canvas_item_editor_plugin.h
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Prevent selecting when a CanvasItem is selected
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2024-06-29 19:56:48 +02:00 |
cast_2d_editor_plugin.cpp
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Merge pull request #84164 from KoBeWi/slowcast_2d
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2024-06-26 14:51:03 +02:00 |
cast_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
control_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
cpu_particles_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
cpu_particles_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
cpu_particles_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
curve_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
curve_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
debugger_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
debugger_editor_plugin.h
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
dedicated_server_export_plugin.cpp
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…
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dedicated_server_export_plugin.h
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…
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editor_context_menu_plugin.cpp
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_context_menu_plugin.h
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_debugger_plugin.h
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_plugin.compat.inc
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_plugin.cpp
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_plugin.h
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_plugin_settings.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
editor_plugin_settings.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
editor_preview_plugins.cpp
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Add image previews for 3D and layered textures
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2024-09-10 11:35:39 +02:00 |
editor_preview_plugins.h
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Rework viewport capture in preview generation
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2024-02-21 10:44:21 +01:00 |
editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
editor_resource_tooltip_plugins.h
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
font_config_plugin.cpp
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Remove spaces and punctuation from the beginning of translatable strings.
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2024-08-22 20:51:13 +03:00 |
font_config_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gdextension_export_plugin.h
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GDExtension: Implement `GDExtensionLoader` concept
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2024-08-22 05:29:11 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
gpu_particles_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gradient_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
gradient_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_texture_2d_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
gradient_texture_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
input_event_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
input_event_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
lightmap_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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Add a material preview to visual shader editor
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2024-08-17 08:27:54 +03:00 |
material_editor_plugin.h
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Add a material preview to visual shader editor
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2024-08-17 08:27:54 +03:00 |
mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_instance_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
mesh_instance_3d_editor_plugin.h
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Add confirm dialog for render mesh to navigation mesh conversion
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2024-06-02 19:09:54 +02:00 |
mesh_library_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
mesh_library_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
multimesh_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
multimesh_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_polygon_editor_plugin.cpp
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Fix NavigationRegion2D clear button not updating debug visuals
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2024-06-10 19:36:21 +02:00 |
navigation_polygon_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
node_3d_editor_gizmos.cpp
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[Editor] Fix handle ID being passed for 3D Gizmo plugins
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2024-09-05 16:09:58 +02:00 |
node_3d_editor_gizmos.h
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Merge pull request #94698 from aaronp64/current_gizmos_hashset
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2024-09-02 12:12:51 +02:00 |
node_3d_editor_plugin.cpp
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Fix inconsistency in 3D editor navigation
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2024-09-17 11:40:02 +02:00 |
node_3d_editor_plugin.h
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Fix issue where editable children of 3D nodes would be selected
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2024-09-09 14:39:09 -04:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_translation_parser_plugin.cpp
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Fix incorrect parsing of nested nodes when generating the POT
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2024-08-12 18:05:58 -03:00 |
packed_scene_translation_parser_plugin.h
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Fix packed scene translation parser missing strings.
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2024-03-08 20:43:19 +02:00 |
parallax_background_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
parallax_background_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
particle_process_material_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
particle_process_material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
path_2d_editor_plugin.cpp
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Merge pull request #96404 from larspet/path2d-selection
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2024-09-16 13:34:42 +02:00 |
path_2d_editor_plugin.h
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Add Create Curve button to Path2D editor
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2024-09-06 15:28:55 +02:00 |
path_3d_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
path_3d_editor_plugin.h
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Cleanup Path3D editor
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2024-09-07 00:12:45 +02:00 |
physical_bone_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
physical_bone_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
plugin_config_dialog.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
plugin_config_dialog.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
polygon_2d_editor_plugin.cpp
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Allow opening of polygon editor without texture
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2024-09-08 23:24:13 +03:00 |
polygon_2d_editor_plugin.h
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Improve UV editor zoom behavior
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2024-01-10 13:27:20 +02:00 |
polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
root_motion_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
root_motion_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
script_editor_plugin.cpp
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Merge pull request #96909 from aXu-AP/script-list-default-width
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2024-09-17 09:17:46 +02:00 |
script_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
script_text_editor.cpp
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Merge pull request #96371 from KoBeWi/mentos
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2024-09-03 16:14:02 +02:00 |
script_text_editor.h
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Fix goto line issues in code editor
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2024-07-31 10:34:10 -04:00 |
shader_editor_plugin.cpp
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Make script list default wider, minimum narrower
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2024-09-12 14:51:22 +03:00 |
shader_editor_plugin.h
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Refactor toggling script list
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2024-08-28 17:00:51 +02:00 |
shader_file_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
shader_file_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_2d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
skeleton_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_3d_editor_plugin.cpp
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Add per-bone meta to Skeleton3D
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2024-09-16 16:26:15 +02:00 |
skeleton_3d_editor_plugin.h
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Add per-bone meta to Skeleton3D
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2024-09-16 16:26:15 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
sprite_2d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
sprite_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_frames_editor_plugin.cpp
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Add duplicate animation
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2024-09-01 17:00:47 +02:00 |
sprite_frames_editor_plugin.h
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Add duplicate animation
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2024-09-01 17:00:47 +02:00 |
style_box_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
style_box_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
text_editor.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
text_editor.h
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Fix goto line issues in code editor
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2024-07-31 10:34:10 -04:00 |
text_shader_editor.cpp
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Refactor toggling script list
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2024-08-28 17:00:51 +02:00 |
text_shader_editor.h
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Make shader language editors inherit the same base class
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2024-08-15 15:12:39 -07:00 |
texture_3d_editor_plugin.cpp
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_3d_editor_plugin.h
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_editor_plugin.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
texture_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_layered_editor_plugin.cpp
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_layered_editor_plugin.h
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_region_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_region_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_plugin.cpp
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
theme_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
theme_editor_preview.cpp
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Improve Editor Inspector/Theme item lookup performance
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2024-08-20 13:39:40 -04:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
version_control_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
visual_shader_editor_plugin.cpp
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Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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2024-09-16 13:34:38 +02:00 |
visual_shader_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
voxel_gi_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
voxel_gi_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |