2fa200ff53
If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks. |
||
---|---|---|
.. | ||
animation_cache.cpp | ||
animation_cache.h | ||
animation_player.cpp | ||
animation_player.h | ||
animation_tree_player.cpp | ||
animation_tree_player.h | ||
SCsub | ||
transitioner.cpp | ||
transitioner.h | ||
tween_interpolaters.cpp | ||
tween.cpp | ||
tween.h |