godot/scene
Rémi Verschelde 300748e52c
Merge pull request #78044 from RandomShaper/fix_node_prio_ignored
Fix node idle process priority being ignored
2023-06-09 13:45:15 +02:00
..
2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Merge pull request #78025 from lyuma/skeleton3d_rest_dirty 2023-06-09 11:07:42 +02:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #77901 from bruvzg/rtl_canvas 2023-06-09 12:15:32 +02:00
main Merge pull request #78044 from RandomShaper/fix_node_prio_ignored 2023-06-09 13:45:15 +02:00
resources Merge pull request #78021 from clayjohn/Particles-size-rot-reset 2023-06-09 11:07:13 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Don't disable `Material` and `PlaceholderMaterial` when `disable_3d=yes` 2023-05-30 11:44:21 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00