godot/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<!-- Specify compile items manually to avoid including dangling generated items. -->
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
</PropertyGroup>
<Import Project="GenerateGodotNupkgsVersions.targets" />
</Project>