godot/scene
DeeJayLSP 51c86eb085
WAV: Fix one frame overflow at the end
(cherry picked from commit 147accdf74)
2024-09-17 08:57:45 +02:00
..
2d Fix super call in various get_configuration_warnings methods 2024-09-17 08:57:44 +02:00
3d Do not defer PathFollow3D transform updates 2024-09-17 08:57:44 +02:00
animation Fix leak when using audio samples instead of streams 2024-09-17 08:57:44 +02:00
audio Honor pitch_scale value before playing audio sample 2024-09-16 17:15:29 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui [RTL] Fix font not updated for some spans. 2024-09-17 08:57:45 +02:00
main Fix SubViewport/AudioStreamPlayer2D crash 2024-09-17 08:57:42 +02:00
resources WAV: Fix one frame overflow at the end 2024-09-17 08:57:45 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-09-16 17:15:19 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub