godot/editor/icons/icon_ray_cast.svg

6 lines
256 B
XML

<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m7 1v9h-3l4 5 4-5h-3v-9h-2z" fill="#fc9c9c" fill-opacity=".99608"/>
</g>
</svg>