godot/servers
Hugo Locurcio 3d61653e45 Document the InitialAction enum in RenderingDevice
This also improves the documentation for the FinalAction enum,
and fixes an incorrect comment in the RenderingDevice header.

(cherry picked from commit 0f82a0f569)
2023-06-16 16:37:38 +02:00
..
audio Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-26 14:51:00 +02:00
camera
debugger Fix deserializing resource usage debug data 2023-04-24 17:03:57 +02:00
extensions
movie_writer
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
physics_3d Fix typo bug in convex-convex separating axis test 2023-04-24 14:04:19 +02:00
rendering Document the InitialAction enum in RenderingDevice 2023-06-16 16:37:38 +02:00
text Fix text server GDExtension build. 2023-02-26 18:38:22 +02:00
xr
SCsub
audio_server.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-26 14:51:00 +02:00
audio_server.h Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-26 14:51:00 +02:00
camera_server.cpp
camera_server.h
display_server.cpp
display_server.h
display_server_headless.h
navigation_server_2d.cpp Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_2d.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_3d.cpp Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_3d.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_3d_dummy.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
physics_server_2d.cpp Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified. 2023-04-07 17:44:39 +02:00
physics_server_2d.h Fix collide_shape return type 2023-03-27 17:50:35 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified. 2023-04-07 17:44:39 +02:00
physics_server_3d.h Fix collide_shape return type 2023-03-27 17:50:35 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Fix extension bindings for motion collision/result structs 2023-03-14 13:59:04 +01:00
register_server_types.h
rendering_server.cpp Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
rendering_server.h Expose viewports render targer RID 2023-05-12 12:07:01 +02:00
server_wrap_mt_common.h
text_server.cpp [TextServer] Use dedicated flag for object replacement characters. 2023-04-24 16:28:28 +02:00
text_server.h [TextServer] Use dedicated flag for object replacement characters. 2023-04-24 16:28:28 +02:00
xr_server.cpp Add XRServer.world_origin property 2023-03-27 16:56:22 +02:00
xr_server.h