godot/editor
Rémi Verschelde 31ded7e126
Fixup last commit, change misleading CodeEditor for consistency
2021-12-09 11:40:46 +01:00
..
debugger align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
fileserver Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
icons Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
import align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
plugins Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-19 09:55:09 +01:00
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
action_map_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
action_map_editor.h Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
animation_bezier_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
animation_bezier_editor.h Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_track_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
animation_track_editor.h Allow to add RESET values from existing keys 2021-12-06 13:35:54 +01:00
animation_track_editor_plugins.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
animation_track_editor_plugins.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
audio_stream_preview.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
code_editor.cpp Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
code_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
connections_dialog.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Fix error emitting when called new shader dialog from resource dialog 2021-12-07 14:18:54 +03:00
create_dialog.h
dependency_editor.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
doc_tools.h
editor_about.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_audio_buses.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
editor_autoload_settings.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_autoload_settings.h Display an error message in settings when autoload name is invalid 2021-09-14 13:04:00 +02:00
editor_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
editor_command_palette.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_command_palette.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_data.cpp Fix a crash in editor's script parent class check 2021-11-30 17:44:22 +03:00
editor_data.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:33:15 +01:00
editor_dir_dialog.h
editor_export.cpp Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
editor_export.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_feature_profile.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_feature_profile.h
editor_file_dialog.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
editor_file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_file_system.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_file_system.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
editor_folding.cpp Remove or make verbose some debugging prints 2021-12-05 23:22:23 +01:00
editor_folding.h
editor_fonts.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
editor_fonts.h
editor_help.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_help.h Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
editor_help_search.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_help_search.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_inspector.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_inspector.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_layouts_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_layouts_dialog.h
editor_log.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_log.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h
editor_node.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_node.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_path.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_path.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_paths.cpp Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
editor_paths.h Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
editor_plugin.cpp Expose `ScriptEditor::edit` to scripting 2021-12-08 15:25:05 +01:00
editor_plugin.h Expose `ScriptEditor::edit` to scripting 2021-12-08 15:25:05 +01:00
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h
editor_properties.cpp Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
editor_properties.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_properties_array_dict.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_resource_preview.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_run.cpp Auto-Increment Debugger Port 2021-12-04 15:25:13 -06:00
editor_run.h Auto-Increment Debugger Port 2021-12-04 15:25:13 -06:00
editor_run_native.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_run_native.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_script.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_script.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
editor_settings.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_settings.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
editor_themes.h
editor_toaster.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` functions. 2021-11-08 23:45:08 +02:00
editor_toaster.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_translation_parser.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_translation_parser.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_vcs_interface.cpp Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_vcs_interface.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_zoom_widget.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
filesystem_dock.h Add `New Shader` option to the FileSystemDock popup menu. 2021-12-03 19:42:58 +03:00
find_in_files.cpp Small formatting fixes in Find in Files 2021-10-27 16:13:49 +02:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
groups_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
import_defaults_editor.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_defaults_editor.h
import_dock.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_dock.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
inspector_dock.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
inspector_dock.h Added confirmation dialog for making subresources unique. 2021-09-16 10:39:31 +10:00
localization_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
localization_editor.h
multi_node_edit.cpp MultiNodeEdit Fix setting NodePath 2021-08-22 17:17:30 +02:00
multi_node_edit.h
node_dock.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
node_dock.h
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugin_config_dialog.h Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
pot_generator.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
pot_generator.h
progress_dialog.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
progress_dialog.h
project_export.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
project_export.h
project_manager.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
project_manager.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_settings_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
project_settings_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
property_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_selector.h
quick_open.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
quick_open.h
register_exporters.h
rename_dialog.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
scene_tree_dock.cpp Add `New Shader` option to the FileSystemDock popup menu. 2021-12-03 19:42:58 +03:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_editor.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
scene_tree_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_create_dialog.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
script_create_dialog.h Allow to name built-in scripts upon creation 2021-11-04 02:34:35 +01:00
settings_config_dialog.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
settings_config_dialog.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
shader_create_dialog.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
shader_create_dialog.h Add `New Shader` option to the FileSystemDock popup menu. 2021-12-03 19:42:58 +03:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00