godot/scene/resources
Rémi Verschelde e0f19287f7
Merge pull request #47226 from fabriceci/improve-rayshape-2D
Bring the Raycast2D improvements to Rayshape2D
2021-03-22 23:56:18 +01:00
..
default_theme Add interpolation bar on each channel in ColorPicker 2021-03-09 14:58:19 +07:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
animation.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
animation.h Fix Animation tracks disabled by default 2021-03-02 09:15:01 +01:00
audio_stream_sample.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
audio_stream_sample.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
bit_map.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
bit_map.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
box_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
box_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_effects.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
camera_effects.h Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
capsule_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
capsule_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
capsule_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
capsule_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
circle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
circle_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
concave_polygon_shape_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
concave_polygon_shape_3d.cpp Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
concave_polygon_shape_3d.h Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
convex_polygon_shape_2d.cpp Fix errors and crash with empty ConvexPolygonShape2D 2021-03-04 09:46:32 -07:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
convex_polygon_shape_3d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
convex_polygon_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
curve.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
curve.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
cylinder_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
cylinder_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
environment.cpp Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
environment.h Merge pull request #45845 from qarmin/cppcheck_scene_2 2021-02-10 20:06:12 +01:00
font.cpp Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
font.h Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
gradient.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
gradient.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
height_map_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
height_map_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
line_shape_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
line_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
material.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
material.h Fix uninitialized `BaseMaterial3D::features` variable. 2021-02-14 01:12:30 +02:00
mesh.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh.h Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh_data_tool.cpp MeshDataTool::create_from_surface Fail on invalid index data 2021-02-23 21:37:32 +01:00
mesh_data_tool.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
mesh_library.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh_library.h Improve resource load cache 2021-02-11 15:44:28 -03:00
multimesh.cpp Merge pull request #45845 from qarmin/cppcheck_scene_2 2021-02-10 20:06:12 +01:00
multimesh.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
navigation_mesh.cpp Add null check for NavigationMesh.create_from_mesh() 2021-03-03 15:59:30 +05:30
navigation_mesh.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
packed_scene.cpp Fix crash when loading a scene containing an uncreatable type 2021-02-25 23:58:30 +01:00
packed_scene.h Improve resource load cache 2021-02-11 15:44:28 -03:00
particles_material.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
particles_material.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
physics_material.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_material.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
polygon_path_finder.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
polygon_path_finder.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
primitive_meshes.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
primitive_meshes.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
ray_shape_2d.cpp Bring the Raycast2D improvements to Rayshape2D 2021-03-21 14:52:44 +01:00
ray_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
ray_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
ray_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
rectangle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_format_text.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
resource_format_text.h Improve resource load cache 2021-02-11 15:44:28 -03:00
segment_shape_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
shader.h Improve resource load cache 2021-02-11 15:44:28 -03:00
shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
shape_2d.h Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
shape_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skin.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
skin.h Improve resource load cache 2021-02-11 15:44:28 -03:00
sky.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
sky.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
sky_material.cpp Rewrote how barriers work for faster rendering 2021-02-04 09:42:28 -03:00
sky_material.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
sphere_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
sphere_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_frames.cpp Move SpriteFrames to its own file in the resources folder 2021-03-16 02:00:47 -04:00
sprite_frames.h Move SpriteFrames to its own file in the resources folder 2021-03-16 02:00:47 -04:00
style_box.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
style_box.h Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
surface_tool.cpp Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
surface_tool.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
syntax_highlighter.cpp doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
syntax_highlighter.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
text_file.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_line.cpp Fix `TextLine`/`TextParagraph` crash when `add_string` / `set_dropcap` is called null font reference. 2021-02-15 22:57:42 +02:00
text_line.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
text_paragraph.cpp Fix `TextLine`/`TextParagraph` crash when `add_string` / `set_dropcap` is called null font reference. 2021-02-15 22:57:42 +02:00
text_paragraph.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture.cpp Fix crash trying to destroy an ImageTexture object containing a null texture 2021-03-03 23:54:27 +00:00
texture.h Improve resource load cache 2021-02-11 15:44:28 -03:00
theme.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
theme.h Improve resource load cache 2021-02-11 15:44:28 -03:00
tile_set.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
tile_set.h Improve resource load cache 2021-02-11 15:44:28 -03:00
video_stream.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_shader.cpp Fix crash when calling connect_nodes_forced with invalid params 2021-02-18 22:57:41 +01:00
visual_shader.h Modernize atomics 2021-02-18 17:12:46 +01:00
visual_shader_nodes.cpp Merge pull request #46539 from Chaosus/vs_fix_return 2021-03-01 09:44:20 +01:00
visual_shader_nodes.h Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
visual_shader_sdf_nodes.cpp Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
visual_shader_sdf_nodes.h Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
world_2d.cpp Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
world_2d.h Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
world_3d.cpp Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
world_3d.h Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
world_margin_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
world_margin_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00