godot/scene
Juan Linietsky db43e94175 -Made some icon data types smaller so they take up less space
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
..
2d Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
3d -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
animation -Made some icon data types smaller so they take up less space 2016-02-11 00:01:35 -03:00
audio -Made some icon data types smaller so they take up less space 2016-02-11 00:01:35 -03:00
gui -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
io Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main -Fix mouse coordinates not being affected by canvas transform 2016-02-03 09:31:55 -03:00
resources -Added missing functions to the doc, fixes #3583 2016-02-09 16:58:03 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp -Ability to retrieve state data from PackedScene, closes #3413 2016-01-23 12:01:42 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00