godot/platform/x11
Rémi Verschelde 1f8497d281
Merge pull request #53411 from RandomShaper/ubershaders_3.x
2021-11-09 13:12:44 +01:00
..
export Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
SCsub Dynamically load libudev.so.1 on Linux if `udev=yes` 2021-02-18 10:31:31 +01:00
context_gl_x11.cpp Add off-screen GL context 2021-11-09 12:19:12 +01:00
context_gl_x11.h Add off-screen GL context 2021-11-09 12:19:12 +01:00
crash_handler_x11.cpp Improve crash handler message display 2021-09-14 13:41:26 +02:00
crash_handler_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
detect.py Exclude atomic lib under FreeBSD using LLVM 2021-10-29 18:24:57 +02:00
detect_prime.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
detect_prime.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
godot_x11.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joypad_linux.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joypad_linux.h Modernize atomics 2021-02-18 12:23:25 +01:00
key_mapping_x11.cpp Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
key_mapping_x11.h Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
libudev-so_wrap.c Dynamically load libudev.so.1 on Linux if `udev=yes` 2021-02-18 10:31:31 +01:00
libudev-so_wrap.h Dynamically load libudev.so.1 on Linux if `udev=yes` 2021-02-18 10:31:31 +01:00
logo.png
os_x11.cpp Merge pull request #53411 from RandomShaper/ubershaders_3.x 2021-11-09 13:12:44 +01:00
os_x11.h Add off-screen GL context 2021-11-09 12:19:12 +01:00
pck_embed.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
pck_embed.legacy.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_x11_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_x11.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
power_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00

README.md

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.