godot/scene/3d
Haoyu Qiu 344ed9ec6c Remove leading spaces from enumerator name hints
For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as
a comma separated list. There're a few properties that add leading
spaces to the names (e.g. `First, Second, Third`).

These spaces are included in the Inspector dropdown, which is
unexpected.

It's better to leave the surrounding spaces untouched because it could
be part of the resulting string value (the variable is a string enum).
And most other enum hints don't contain surrounding whitespaces.

This PR removes the spaces and documents this `PROPERTY_HINT_ENUM`
behavior.
2022-10-08 11:33:50 +08:00
..
area_3d.cpp Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
area_3d.h Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
audio_listener_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_3d.cpp Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
audio_stream_player_3d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
bone_attachment_3d.cpp Remove leading spaces from enumerator name hints 2022-10-08 11:33:50 +08:00
bone_attachment_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
camera_3d.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
camera_3d.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
collision_object_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_object_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_shape_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_shape_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
cpu_particles_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
cpu_particles_3d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
decal.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
decal.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
fog_volume.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
fog_volume.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_collision_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gpu_particles_collision_3d.h Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
importer_mesh_instance_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
joint_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
joint_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
label_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
label_3d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
light_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
lightmap_gi.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
lightmap_gi.h Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
lightmap_probe.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_probe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
marker_3d.cpp Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
marker_3d.h Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
mesh_instance_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
mesh_instance_3d.h Move "Create Debug Tangents" into an editor plugin 2022-10-03 23:34:01 +02:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
navigation_agent_3d.cpp Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_agent_3d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_link_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_link_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_obstacle_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_obstacle_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_region_3d.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
navigation_region_3d.h Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
node_3d.cpp Fix hide_slider vs no_slider inconsistency in editor property code 2022-10-03 13:40:31 -05:00
node_3d.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
occluder_instance_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
occluder_instance_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
path_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
path_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physics_body_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
physics_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
ray_cast_3d.cpp Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
ray_cast_3d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
reflection_probe.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
reflection_probe.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
remote_transform_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
remote_transform_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
shape_cast_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
shape_cast_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
skeleton_3d.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
skeleton_3d.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
skeleton_ik_3d.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
skeleton_ik_3d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
soft_body_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
soft_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
sprite_3d.h Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins 2022-09-20 23:06:26 +02:00
vehicle_body_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
vehicle_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
velocity_tracker_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h Unexpose VelocityTracker3D 2022-08-19 02:28:24 +02:00
visible_on_screen_notifier_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
visible_on_screen_notifier_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
visual_instance_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
visual_instance_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
voxel_gi.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
voxel_gi.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
voxelizer.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
voxelizer.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
world_environment.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
world_environment.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
xr_nodes.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
xr_nodes.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00