godot/editor/gui
AeioMuch 0ba1adfaf9 Inspect hovered node while dragging 2024-04-10 17:15:13 +02:00
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editor_bottom_panel.cpp Fix main button margins in custom themes 2024-03-13 15:38:09 -04:00
editor_bottom_panel.h Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
editor_dir_dialog.cpp Improve EditorDirDialog 2023-12-25 19:14:04 +08:00
editor_dir_dialog.h Improve EditorDirDialog 2023-12-25 19:14:04 +08:00
editor_file_dialog.cpp [Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
editor_file_dialog.h [Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
editor_object_selector.cpp Fix PopupMenu doesn't respect it's ScrollContainer's margins 2024-02-23 15:51:47 +02:00
editor_object_selector.h
editor_run_bar.cpp Add hover highlight to main editor buttons 2024-02-16 14:49:44 -05:00
editor_run_bar.h C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
editor_scene_tabs.h Only update EditorSceneTabs tabs when necessary 2023-10-26 11:13:39 -04:00
editor_spin_slider.cpp [Editor] Remove redundant code from `EditorSpinSlider` 2024-03-15 15:03:12 +01:00
editor_spin_slider.h Allow to abort `SpinSlider` value changes 2024-02-16 07:54:35 +04:00
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_toaster.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_validation_panel.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_validation_panel.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_zoom_widget.h Incorporate min and max zoom limits into the EditorZoomWidget 2023-10-07 20:41:59 +03:00
scene_tree_editor.cpp SceneTreeEditor: Fix crash when TreeItem is removed before callback 2024-04-05 16:53:33 +02:00
scene_tree_editor.h Inspect hovered node while dragging 2024-04-10 17:15:13 +02:00