godot/scene
Raffaele Picca 353a4e1e09 Correctly reset particle size and rotation in ParticlesProcessMaterial
Co-authored-by: clayjhn <claynjohn@gmail.com>
2023-06-08 14:39:14 -07:00
..
2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #75746 from ajreckof/order_autocomplete 2023-06-08 18:14:31 +02:00
main Fix CanvasItem::draw_string_outline parameter order 2023-06-08 18:15:38 +02:00
resources Correctly reset particle size and rotation in ParticlesProcessMaterial 2023-06-08 14:39:14 -07:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00