godot/modules/gdnative/gdnative
zero13cool 57416ce3ff
Changed type to make it work on x32 architecture.
(cherry picked from commit 9f3d7d9709)
2021-01-13 16:17:09 +01:00
..
aabb.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
array.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
basis.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
color.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dictionary.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdnative.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
node_path.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
plane.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
pool_arrays.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
quat.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rect2.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rid.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
string.cpp Changed type to make it work on x32 architecture. 2021-01-13 16:17:09 +01:00
string_name.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
transform.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
transform2d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
variant.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vector2.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vector3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00