godot/scene
Rémi Verschelde 3639c27cf1
Merge pull request #60235 from TokageItLab/fix-value-track-blend
Fixed blending value track without RESET and TRS3D track with RESET
2022-04-15 09:09:27 +02:00
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2d Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
3d Merge pull request #60199 from akien-mga/color-clarify-srgb-linear-conversions 2022-04-13 13:41:21 +02:00
animation Fixed value track blend animation without RESET 2022-04-14 19:01:00 +09:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gui Add font_separator and related properties to PopupMenu 2022-04-13 23:46:35 -03:00
main Merge pull request #60081 from fire-forge/input-event-editor-fix 2022-04-12 23:46:56 +02:00
multiplayer Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
resources Merge pull request #60225 from YeldhamDev/popmenu_arrow_slim 2022-04-14 21:24:21 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Implement Animation Libraries 2022-04-11 12:51:54 +02:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00