godot/scene
Rémi Verschelde fad0327503 Merge pull request #66953 from Sauermann/fix-top-level-connect-error
Fix Control node not disconnecting from signal
2022-10-13 09:04:25 +02:00
..
2d Rename Camera2D's `smoothing` to `position_smoothing` 2022-10-11 16:51:26 +02:00
3d Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es 2022-10-11 16:17:02 +02:00
animation Connect signal animation_removed to its proper method 2022-10-10 18:39:49 -05:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gui Merge pull request #66953 from Sauermann/fix-top-level-connect-error 2022-10-13 09:04:25 +02:00
main Merge pull request #67232 from bruvzg/popup_edit 2022-10-12 14:45:14 +02:00
resources Merge pull request #66349 from A-Lamia/Amount_At_Collision 2022-10-13 09:03:43 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00