godot/scene
Rémi Verschelde 3c376a898a
Merge pull request #36961 from JFonS/fix_mesh_selection
Return correct mesh format for PrimitiveMesh
2020-03-12 12:35:56 +01:00
..
2d Fix inverted use of Camera2D.offset_v 2020-02-29 16:50:33 -07:00
3d Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
animation Removed boolean return type from majority of method in Tween 2020-03-06 10:59:07 +03:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
gui Merge pull request #36715 from dreamsComeTrue/fix-text-edit-comment-quotes 2020-03-11 07:32:24 +01:00
main Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
resources Merge pull request #36961 from JFonS/fix_mesh_selection 2020-03-12 12:35:56 +01:00
register_scene_types.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00