godot/scene
Rémi Verschelde 37897dba80
Merge pull request #35406 from lawnjelly/ortho-shadow
Replace CameraMatrix::get_viewport_size with get_viewport_half_extents, shadow culling with ortho camera and other affected issues
2020-01-22 22:02:09 +01:00
..
2d Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
3d Merge pull request #35406 from lawnjelly/ortho-shadow 2020-01-22 22:02:09 +01:00
animation Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gui Fix Control::_window_find_focus_neighbor 2020-01-19 23:38:50 +01:00
main SceneTree: Abort change_scene if we're quitting 2020-01-19 22:08:40 +01:00
resources Merge pull request #35413 from akien-mga/if-0-means-couperet 2020-01-21 22:27:50 +01:00
register_scene_types.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00