godot/platform
Hugo Locurcio fdb89a3f9a Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
"Bundle Identifier" is more well-understood among macOS and iOS
developers and is less ambiguous.

This is a slight breaking change as export presets will need to be
updated to account for this change.

See https://github.com/godotengine/godot-docs/pull/3295.
2020-06-19 09:59:38 +02:00
..
android Clean up the GodotPlugin public API. 2020-06-16 09:25:09 -07:00
haiku Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
iphone Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets 2020-06-19 09:59:38 +02:00
javascript Immediately run first iteration after JS FS sync. 2020-06-14 16:04:45 +02:00
linuxbsd Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function. 2020-06-13 11:02:00 +03:00
osx Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets 2020-06-19 09:59:38 +02:00
server Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
uwp Simplify some code in platform/uwp/export 2020-06-11 17:19:45 -04:00
windows Merge pull request #39542 from Ev1lbl0w/feature/kill-pid 2020-06-16 20:49:00 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00