godot/servers
Juan Linietsky 65111ba996 Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115 2018-11-13 18:17:19 -03:00
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arvr SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
audio Fix possible audio input buffer issues 2018-10-20 12:13:40 -03:00
physics -Fix problem in OWC logic closes #11357 2018-11-02 15:45:36 -03:00
physics_2d Make sure rotated shapes with one way direction collisions work, fixes #12791 2018-11-10 10:12:35 -03:00
visual Merge pull request #23407 from bojidar-bg/3281-ysort-recursive 2018-11-12 20:42:55 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
arvr_server.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
arvr_server.h Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
audio_server.cpp Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115 2018-11-13 18:17:19 -03:00
audio_server.h Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115 2018-11-13 18:17:19 -03:00
physics_2d_server.cpp Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
physics_2d_server.h Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
physics_server.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
physics_server.h Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
register_server_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp Merge pull request #23254 from ibrahn/gles2-var-init-cleanup 2018-11-12 20:47:19 +01:00
visual_server.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00