.. |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
rasterizer.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
rasterizer.h
|
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
|
2018-11-04 15:58:12 +01:00 |
shader_language.cpp
|
Do not allow samplers where they dont belong (variables/return types), fixes #15133
|
2018-11-12 08:36:26 -03:00 |
shader_language.h
|
Do not allow samplers where they dont belong (variables/return types), fixes #15133
|
2018-11-12 08:36:26 -03:00 |
shader_types.cpp
|
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
|
2018-11-04 15:58:12 +01:00 |
shader_types.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
visual_server_canvas.cpp
|
Merge pull request #23407 from bojidar-bg/3281-ysort-recursive
|
2018-11-12 20:42:55 +01:00 |
visual_server_canvas.h
|
Merge pull request #23407 from bojidar-bg/3281-ysort-recursive
|
2018-11-12 20:42:55 +01:00 |
visual_server_global.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
visual_server_global.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
visual_server_raster.cpp
|
-Lightmap and lightmap capture support for GLES2
|
2018-09-28 20:33:18 -03:00 |
visual_server_raster.h
|
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
|
2018-11-04 15:58:12 +01:00 |
visual_server_scene.cpp
|
Effectively ensure that surface materials are the right size when setting them, fixes #23596
|
2018-11-08 15:58:52 -03:00 |
visual_server_scene.h
|
Remove redundant "== false" code
|
2018-10-06 16:20:41 -04:00 |
visual_server_viewport.cpp
|
Fix canvas stacking not deterministic on same layer
|
2018-10-30 21:53:00 +01:00 |
visual_server_viewport.h
|
Fix canvas stacking not deterministic on same layer
|
2018-10-30 21:53:00 +01:00 |
visual_server_wrap_mt.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
visual_server_wrap_mt.h
|
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
|
2018-11-04 15:58:12 +01:00 |